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Virtualization in SDN: Unleashing the Power of Software-Defined Networking

DZone

One such breakthrough is Software-Defined Networking (SDN), a game-changing method of network administration that adds flexibility, efficiency, and scalability. Virtualization, a critical notion that reshapes traditional network designs, is at the heart of SDN.

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Touch Design For Mobile Interfaces: Defining Mobile Devices (Excerpt)

Smashing Magazine

Touch Design For Mobile Interfaces: Defining Mobile Devices (Excerpt). Touch Design For Mobile Interfaces: Defining Mobile Devices (Excerpt). Mobile phones are rapidly becoming touchscreens and touchscreen phones are increasingly all-touch, with the largest possible display area and fewer and fewer hardware buttons.

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Bringing AV1 Streaming to Netflix Members’ TVs

The Netflix TechBlog

AV1 playback on TV platforms relies on hardware solutions, which generally take longer to be deployed. Throughout 2020 the industry made impressive progress on AV1 hardware solutions. While software decoders enable AV1 playback for more powerful devices, a majority of Netflix members enjoy their favorite shows on TVs.

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Six things that slow down your site's UX (and why you have no control over them)

Speed Curve

Photo by Freepik Part of the answer is this: You have a lot of control over the design and code for the pages on your site, plus a decent amount of control over the first and middle mile of the network your pages travel over. For a myriad of reasons, older hardware can't always accommodate faster speeds. but couldn't find anything.

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Windows Timer Resolution: The Great Rule Change

Randon ASCII

First, a bit of operating-system design context. The answer is hardware interrupts. The interval between timer interrupts depends on the Windows version and on your hardware but on every machine I have used recently the default interval has been 15.625 ms (1,000 ms divided by 64). Timer interrupts and their raison d’être.

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AI’s Future: Not Always Bigger

O'Reilly

These smaller distilled models can run on off-the-shelf hardware without expensive GPUs. Spending a little money on high-end hardware will bring response times down to the point where building and hosting custom models becomes a realistic option. The same model will run in the cloud at a reasonable cost without specialized servers.

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The Cloud is Not a Railroad - An Argument Against the Vertical Separation of Cloud Providers

High Scalability

Each cloud-native evolution is about using the hardware more efficiently. The disincentive to game service pricing levels in order to create short-term profits at the expense of long-term investment will be overwhelming. It would have had no way of propagating Nitro across an entire vertical stack of hardware and software services.

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