Remove 2016 Remove Servers Remove Virtualization
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Install SQL Server 2019 on Windows Server 2016 with SQL Server Always On Availability Groups

SQL Shack

In this article, we will proceed with configuring a SQL Server Always On Availability Groups and perform failover validations. A comprehensive guide to SQL Server Always On Availability Groups on Windows Server 2016 Configuration of virtual machines on Oracle […].

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Explore SQL Server PolyBase External Tables in SQL Server Always On Availability Groups

SQL Shack

In this 28th article for SQL Server Always On Availability Group series, we explore the high-availability for the SQL Server PolyBase(SSB) external tables using AG groups. SQL Server PolyBase Introduction It is a new feature from SQL Server 2016 to query the relational and non-relational database using data virtualization techniques.

Servers 99
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AWS EC2 Virtualization 2017: Introducing Nitro

Brendan Gregg

Hardware virtualization for cloud computing has come a long way, improving performance using technologies such as VT-x, SR-IOV, VT-d, NVMe, and APICv. It's an exciting development in cloud computing: hardware virtualization is now fast. Virtualized in Hardware**: Hardware support for virtualization, and near bare-metal speeds.

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Configure Domain Controller and Active Directory for SQL Server Always On Availability Groups

SQL Shack

In this series for SQL Server Always On availability groups, we are covering end to end configurations for SQL Server 2019 on Windows Server 2016. In this article, we […].

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What is container orchestration?

Dynatrace

Originally developed as a research project at the University of California, Berkeley, in 2009, Mesos launched formally as a mature product in 2016 under the auspices of the Apache Software Foundation, a decentralized open source community.

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Case Study: Pokémon GO on Google Cloud Load Balancing

High Scalability

Niantic launched Pokémon GO in the summer of 2016. The game was a runaway hit and more popular than anyone expected—that summer you’d regularly see players gathering to duel around landmarks that were Pokémon Gyms in the virtual world. Figure 11-5. Pokémon GO (pre-GCLB).

Google 130
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USENIX LISA2021 Computing Performance: On the Horizon

Brendan Gregg

I summarized these topics and more as a plenary conference talk, including my own predictions (as a senior performance engineer) for the future of computing performance, with a focus on back-end servers. This was a chance to talk about other things I've been working on, such as the present and future of hardware performance.