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AWS EC2 Virtualization 2017: Introducing Nitro

Brendan Gregg

Hardware virtualization for cloud computing has come a long way, improving performance using technologies such as VT-x, SR-IOV, VT-d, NVMe, and APICv. It's an exciting development in cloud computing: hardware virtualization is now fast. Virtualized in Hardware**: Hardware support for virtualization, and near bare-metal speeds.

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Introduction to KVM, SR-IOV, and Exploring the Advantages of SR-IOV in KVM Environments

DZone

Understanding KVM Kernel-based Virtual Machine (KVM) stands out as a virtualization technology in the world of Linux. Embedded within the Linux kernel, KVM empowers the creation of VMs with their virtualized hardware components, such as CPUs, memory, storage, and network cards, essentially mimicking a machine.

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10 Lessons from 10 Years of Amazon Web Services

All Things Distributed

The epoch of AWS is the launch of Amazon S3 on March 14, 2006, now almost 10 years ago. Another successful example of how AWS-designed networking hardware and software enabled us to further improve performance for our customers was in addressing the virtualization tax on network access from virtual machines.

AWS 126
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AWS EC2 Virtualization 2017: Introducing Nitro

Brendan Gregg

Hardware virtualization for cloud computing has come a long way, improving performance using technologies such as VT-x, SR-IOV, VT-d, NVMe, and APICv. It's an exciting development in cloud computing: hardware virtualization is now fast. Virtualized in Hardware**: Hardware support for virtualization, and near bare-metal speeds.

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Looking back at 10 years of compartmentalization at AWS

All Things Distributed

But every year when March 14th comes around, it's a good reminder that Amazon S3 originally launched on Pi Day, March 14, 2006. Powering the virtual instances and other resources that make up the AWS Cloud are real physical data centers with AWS servers in them. At AWS, we don't mark many anniversaries.

AWS 109
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The psychology of site speed and human happiness

Speed Curve

Queueing theory is the mathematical study of waiting lines, both real and virtual. Over the past dozen or so years, user surveys have revealed that what we claim to want changes over time – from 8-second load times back in 1999 to 4 seconds in 2006 to around 2 seconds today. How do we perceive wait times? Short answer: Poorly.

Speed 138
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Eye-Tracking In Mobile UX Research

Smashing Magazine

For instance, Nielsen’s research conducted in 2006 showed that people read content on the Internet in an F-shaped pattern. Another area that has been showing huge potential is eye-tracking in the context of virtual reality. (Source: mashable.com ) ( Large preview ). Users tend to start reading from top/left.

Mobile 128